Modeling and texturing based on a video game concept art. I decided to make this work so I could practice both low poly modeling and painting, by learning Substance Painter. Maya and Marmoset Toolbag have been also used.
I used these references from 'The Legend of Zelda : Spirit Tracks' video game:
http://farm8.staticflickr.com/7177/6901273185_4f4706f391_o.jpg
https://i.pinimg.com/564x/1e/1e/ca/1e1eca02196cb145bb832d4561616186.jpg
Turntable video.
Marmoset viewer upload.